// noinspection JSUnresolvedReference /** * Field Google Map */ /* global jQuery, document, redux_change, redux, google */ (function ( $ ) { 'use strict'; redux.field_objects = redux.field_objects || {}; redux.field_objects.google_maps = redux.field_objects.google_maps || {}; /* LIBRARY INIT */ redux.field_objects.google_maps.init = function ( selector ) { if ( ! selector ) { selector = $( document ).find( '.redux-group-tab:visible' ).find( '.redux-container-google_maps:visible' ); } $( selector ).each( function ( i ) { let delayRender; const el = $( this ); let parent = el; if ( ! el.hasClass( 'redux-field-container' ) ) { parent = el.parents( '.redux-field-container:first' ); } if ( parent.is( ':hidden' ) ) { return; } if ( parent.hasClass( 'redux-field-init' ) ) { parent.removeClass( 'redux-field-init' ); } else { return; } // Check for delay render, which is useful for calling a map // render after JavaScript load. delayRender = Boolean( el.find( '.redux_framework_google_maps' ).data( 'delay-render' ) ); // API Key button. redux.field_objects.google_maps.clickHandler( el ); // Init our maps. redux.field_objects.google_maps.initMap( el, i, delayRender ); } ); }; /* INIT MAP FUNCTION */ redux.field_objects.google_maps.initMap = async function ( el, idx, delayRender ) { let delayed; let scrollWheel; let streetView; let mapType; let address; let defLat; let defLong; let defaultZoom; let mapOptions; let geocoder; let g_autoComplete; let g_LatLng; let g_map; let noLatLng = false; // Pull the map class. const mapClass = el.find( '.redux_framework_google_maps' ); const containerID = mapClass.attr( 'id' ); const autocomplete = containerID + '_autocomplete'; const canvas = containerID + '_map_canvas'; const canvasId = $( '#' + canvas ); const latitude = containerID + '_latitude'; const longitude = containerID + '_longitude'; // Add map index to data attr. // Why, say we want to use delay_render, // and want to init the map later on. // You'd need the index number in the // event of multiple map instances. // This allows one to retrieve it // later. $( mapClass ).attr( 'data-idx', idx ); if ( true === delayRender ) { return; } // Map has been rendered, no need to process again. if ( $( '#' + containerID ).hasClass( 'rendered' ) ) { return; } // If a map is set to delay render and has been initiated // from another scrip, add the 'render' class so rendering // does not occur. // It messes things up. delayed = Boolean( mapClass.data( 'delay-render' ) ); if ( true === delayed ) { mapClass.addClass( 'rendered' ); } // Create the autocomplete object, restricting the search // to geographical location types. g_autoComplete = await google.maps.importLibrary( 'places' ); g_autoComplete = new google.maps.places.Autocomplete( document.getElementById( autocomplete ), {types: ['geocode']} ); // Data bindings. scrollWheel = Boolean( mapClass.data( 'scroll-wheel' ) ); streetView = Boolean( mapClass.data( 'street-view' ) ); mapType = Boolean( mapClass.data( 'map-type' ) ); address = mapClass.data( 'address' ); address = decodeURIComponent( address ); address = address.trim(); // Set default Lat/lng. defLat = canvasId.data( 'default-lat' ); defLong = canvasId.data( 'default-long' ); defaultZoom = canvasId.data( 'default-zoom' ); // Eval whether to set maps based on lat/lng or address. if ( '' !== address ) { if ( '' === defLat || '' === defLong ) { noLatLng = true; } } else { noLatLng = false; } // Can't have empty values, or the map API will complain. // Set default for the middle of the United States. defLat = defLat ? defLat : 39.11676722061108; defLong = defLong ? defLong : -100.47761000000003; if ( noLatLng ) { // If displaying a map based on an address. geocoder = new google.maps.Geocoder(); // Set up Geocode and pass address. geocoder.geocode( {'address': address}, function ( results, status ) { let latitude; let longitude; // Function results. if ( status === google.maps.GeocoderStatus.OK ) { // A good address was passed. g_LatLng = results[0].geometry.location; // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); // Get and set lat/long data. latitude = el.find( '#' + containerID + '_latitude' ); latitude.val( results[0].geometry.location.lat() ); longitude = el.find( '#' + containerID + '_longitude' ); longitude.val( results[0].geometry.location.lng() ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } else { // No data found, alert the user. alert( 'Geocode was not successful for the following reason: ' + status ); } } ); } else { // If displaying map based on an lat/lng. g_LatLng = new google.maps.LatLng( defLat, defLong ); // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, // Start off far unless an item is selected, set by php. streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create the map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } }; redux.field_objects.google_maps.renderControls = function ( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ) { let markerTooltip; let infoWindow; let g_marker; let geoAlert = mapClass.data( 'geo-alert' ); // Get HTML. const input = document.getElementById( autocomplete ); // Set objects into the map. g_map.controls[google.maps.ControlPosition.TOP_LEFT].push( input ); // Bind objects to the map. g_autoComplete = new google.maps.places.Autocomplete( input ); g_autoComplete.bindTo( 'bounds', g_map ); // Get the marker tooltip data. markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Create infoWindow. infoWindow = new google.maps.InfoWindow(); // Create marker. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), draggable: true, title: markerTooltip, animation: google.maps.Animation.DROP } ); geoAlert = decodeURIComponent( geoAlert ); // Place change. google.maps.event.addListener( g_autoComplete, 'place_changed', function () { let place; let address; let markerTooltip; infoWindow.close(); // Get place data. place = g_autoComplete.getPlace(); // Display alert if something went wrong. if ( ! place.geometry ) { window.alert( geoAlert ); return; } console.log( place.geometry.viewport ); // If the place has a geometry, then present it on a map. if ( place.geometry.viewport ) { g_map.fitBounds( place.geometry.viewport ); } else { g_map.setCenter( place.geometry.location ); g_map.setZoom( 17 ); // Why 17? Because it looks good. } markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Set the marker icon. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), title: markerTooltip, clickable: true, draggable: true, animation: google.maps.Animation.DROP } ); // Set marker position and display. g_marker.setPosition( place.geometry.location ); g_marker.setVisible( true ); // Form array of address components. address = ''; if ( place.address_components ) { address = [( place.address_components[0] && place.address_components[0].short_name || '' ), ( place.address_components[1] && place.address_components[1].short_name || '' ), ( place.address_components[2] && place.address_components[2].short_name || '' )].join( ' ' ); } // Set the default marker info window with address data. infoWindow.setContent( '
' + place.name + '
' + address ); infoWindow.open( g_map, g_marker ); // Run Geolocation. redux.field_objects.google_maps.geoLocate( g_autoComplete ); // Fill in address inputs. redux.field_objects.google_maps.fillInAddress( el, latitude, longitude, g_autoComplete ); } ); // Marker drag. google.maps.event.addListener( g_marker, 'drag', function ( event ) { document.getElementById( latitude ).value = event.latLng.lat(); document.getElementById( longitude ).value = event.latLng.lng(); } ); // End marker drag. google.maps.event.addListener( g_marker, 'dragend', function () { redux_change( el.find( '.redux_framework_google_maps' ) ); } ); // Zoom Changed. g_map.addListener( 'zoom_changed', function () { el.find( '.google_m_zoom_input' ).val( g_map.getZoom() ); } ); // Marker Info Window. infoWindow = new google.maps.InfoWindow(); google.maps.event.addListener( g_marker, 'click', function () { const marker_info = containerID + '_marker_info'; const infoValue = document.getElementById( marker_info ).value; if ( '' !== infoValue ) { infoWindow.setContent( infoValue ); infoWindow.open( g_map, g_marker ); } } ); }; /* FILL IN ADDRESS FUNCTION */ redux.field_objects.google_maps.fillInAddress = function ( el, latitude, longitude, g_autoComplete ) { // Set variables. const containerID = el.find( '.redux_framework_google_maps' ).attr( 'id' ); // What if someone only wants city, or state, ect... // gotta do it this way to check for the address! // Need to check each of the returned components to see what is returned. const componentForm = { street_number: 'short_name', route: 'long_name', locality: 'long_name', administrative_area_level_1: 'short_name', country: 'long_name', postal_code: 'short_name' }; // Get the place details from the autocomplete object. const place = g_autoComplete.getPlace(); let component; let i; let addressType; let _d_addressType; let val; let len; document.getElementById( latitude ).value = place.geometry.location.lat(); document.getElementById( longitude ).value = place.geometry.location.lng(); for ( component in componentForm ) { if ( componentForm.hasOwnProperty( component ) ) { // Push in the dynamic form element ID again. component = containerID + '_' + component; // Assign to proper place. document.getElementById( component ).value = ''; document.getElementById( component ).disabled = false; } } // Get each component of the address from the place details // and fill the corresponding field on the form. len = place.address_components.length; for ( i = 0; i < len; i += 1 ) { addressType = place.address_components[i].types[0]; if ( componentForm[addressType] ) { // Push in the dynamic form element ID again. _d_addressType = containerID + '_' + addressType; // Get the original. val = place.address_components[i][componentForm[addressType]]; // Assign to proper place. document.getElementById( _d_addressType ).value = val; } } }; redux.field_objects.google_maps.geoLocate = function ( g_autoComplete ) { if ( navigator.geolocation ) { navigator.geolocation.getCurrentPosition( function ( position ) { const geolocation = new google.maps.LatLng( position.coords.latitude, position.coords.longitude ); const circle = new google.maps.Circle( { center: geolocation, radius: position.coords.accuracy } ); g_autoComplete.setBounds( circle.getBounds() ); } ); } }; /* API BUTTON CLICK HANDLER */ redux.field_objects.google_maps.clickHandler = function ( el ) { // Find the API Key button and react on click. el.find( '.google_m_api_key_button' ).on( 'click', function () { // Find message wrapper. const wrapper = el.find( '.google_m_api_key_wrapper' ); if ( wrapper.is( ':visible' ) ) { // If the wrapper is visible, close it. wrapper.slideUp( 'fast', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } else { // If the wrapper is visible, open it. wrapper.slideDown( 'medium', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } } ); el.find( '.google_m_autocomplete' ).on( 'keypress', function ( e ) { if ( 13 === e.keyCode ) { e.preventDefault(); } } ); // Auto select autocomplete contents, // since Google doesn't do this inherently. el.find( '.google_m_autocomplete' ).on( 'click', function ( e ) { $( this ).trigger( 'focus' ); $( this ).trigger( 'select' ); e.preventDefault(); } ); }; } )( jQuery ); Credit Card Casinos UK The Facts After the UK Gambling Ban on Credit Cards Who the Ban Covers, “Wallet Loophole” Myths and Consumer Safety (18plus) – Orchid Group
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Credit Card Casinos UK The Facts After the UK Gambling Ban on Credit Cards Who the Ban Covers, “Wallet Loophole” Myths and Consumer Safety (18plus)

Important (18+): This is an informational UK page. However, it does not endorse casinos, it however, it does not offer “best” lists and is not promote gambling. It explains UK regulations, which “credit credit card casinos” means today, what to look out for with websites that are not licensed as well as how to keep yourself safe from gambling risk withdraw disputes, scams.

Why is this word still being used (even even “credit casino cards” aren’t a real UK feature)

People still use “credit slot casino UK” for a few reasons.

They refer to bank deposits in general. They can also be confusing debit with debit..

They were gambling with credit card prior to 2020 and they are trying to determine if it still is functional.

They’d like to know if they can use digital wallets and PayPal. may be financed through a credit card. It can also be used for gambling.

They’ve come across a site that says “UK credit cards accepted” and are interested in knowing whether this is a legitimate site.

In the market of Great Britannique, which is regulated, “credit card casino” is almost considered a classic search phrase due to the fact that the UK introduced a credit-card gaming ban for licensed operators.

The UK rules in plain English licensed operators in the UK must not accept credit cards for gambling

The UK Gambling Commission (UKGC) announced the ban in January 2020. The ban was went into effect from 14 April 2020..

UKGC’s operational guidance “Preventing the use of credit cards” provides that the policy is designed to minimize the harms caused by using borrowed funds to gamble, and it introduces Licence the condition 6.1.2 in the Licence Conditions and Codes of Practice (LCCP) which requires operators working in certain segments not to accept credit cards to gamble.

The UKGC’s research publications on the prohibition further describes the motive to introduce “friction” to gambling using borrowed money (and the publication cites evidence that shows people with high levels of debt gambling with credit cards).

Practical lesson: In the UKGC-licensed market, you should not believe that credit cards are an accepted deposit method for casinos.

What does the ban cover (and the reason “digital loopholes in wallets” aren’t always applicable)

Credit cards + digital wallets Businesses offering money service

One of the biggest misconceptions is:
“If I pay for an e-wallet via a credit card, it is possible to use the wallet to gamble.”

The report of the UKGC’s committee on debit and credit card wallets explicitly addresses this concern and states that allowing e-wallets to be loaded using credit cards to be being used for gambling will weaken their purposeful impact on this ban. It further states that they are satisfied digital wallets loaded with credit cards can’t be used for wagering (in terms of how the ban was implemented).

The ban also includes payments that are made through the money service company. A summary of the evaluation (NatCen) states the bans licensed businesses from accepting payment by credit card. This includes payments via a money service company.
A GREO review report (PDF) further explains that the ban prohibits licensed operators accepting credit card payments which include those made through a money service company.

Practical lesson: In the licensed UK environment, “wallet workarounds” are not intended to serve as a way to gamble on credit.

In some cases, what is made of

The appendix language of the UKGC (in its report of prohibition) states that the ban prohibits gamblers over the age of 18 from playing on the internet in Great Britain with a credit cards and is applicable online and in-person, with an exception which is for the purchase of slots for draw tickets and scratchcards on the street in shops.

Practical lesson: The “credit card casino” concept does not typically return through exceptions; exceptions tend to be specific lottery retail scenarios, not online casino gambling.

Why did the UK stopped credit card use for gambling

UKGC defines the goal as cutting down the risk of harm that comes from betting with money that people don’t have.
Its research publication clarifies the purpose of the ban and aims to add friction to gambling with money borrowed.
Evaluation of NatCen’s page will also frame the design as providing friction as well as protection to limit the negative effects of gambling.

The harm logic in this way:

Credit cards allow the use of borrowed funds.

Borrowing is a great way to reduce losses and build up debt.

A ban can be described as a friction-based method of control: not a perfect cure or solution, but it is a way to reduce one avenue.

“Credit online casino UK” is usually one of these scenarios.

Scenario A: The person in reality is referring to debit card

Many people credit card casinos uk refer to “credit card” when they refer to “Visa/Mastercard” as a debit card.

Why is it important: debit cards differ (spending your own funds rather than borrowed funds) And the UK ban is aimed at those who use credit use.

Scenario B: The user stumbled across an unlicensed, offshore website that accepts UK credit cards.

If a website claims that it has accepted UK Credit cards for casino deposits and withdrawals, it’s an indication that you need to hold off and conduct extra examinations. The UKGC’s rules require licensed operators to not accept credit cards for gambling.

Scenario C This scenario is where the user tries to connect to a wallet / intermediary

Similar to the previous paragraph, UKGC explicitly considered the issue of loading wallets and analyzed implementation regarding digital wallets.

If a site is still accepting credit cards, what suggests to UK consumer risk

This section is all about being aware of the risks Not “how to go about it.”

When a site takes credit card payments for gambling and sells its services to the UK the UK, it could be associated with:

Weaker UK safety measures (because it may not be able to operate under UKGC standards)

Higher risk of disputes over withdrawal (unlicensed websites tend to generate more “stuck in withdrawal” stories)

Harder complaint escalation (no UK ADR pathway, no UK regulator leverage)

Even within the licensed market, UKGC has highlighted withdrawal delays as an issue of consumer concern. They also set expectations around withdrawals and restrictions.

Bank-side controls: your card issuer might block transactions made with a credit card.

Even if an online casino “accepts” credit cards, your bank may refuse or stop the transaction based on merchant coding or policies.

First Direct, for example makes explicit reference to the UK prohibition and explains how it restricts the use of its credit cards for gambling in the event that gambling businesses continue to accept these cards.

Practical Takeaway: “Site accepts” “your bank’s permission,” and repeated declined attempts can result in fraud flags as well as account friction.

Common myths (and the exact explanation that is UK-friendly)

Myth 1 “There remain UK casinos that accept credit cards”

The rules of the licensed market by UKGC require operators not to accept credit card payments to play gambling.

Myth 2 “PayPal funded by credit card works”

UKGC explicitly assessed the problem of credit cards that were loaded into digital wallets and the risk that it would undermine the ban. The organisation addressed this in its report.

Myth 3: “Credit card cash advances don’t count”

These and similar edge instances are a bit more complicated and rely on bank policies and merchant categorisation. The most safe way to go for consumers is to Don’t try to invent solutions since the initial policy intent is harm reduction and you could be left with additional fees, credit interest, or other holds.

Debt risk: why “credit Card gambling” is uniquely dangerous

As for the adult, gambling on credit involves two high-risk elements:

Gambling risk and volatility (losses could be swift)

Costs of borrowing (interest + fees plus compounding)

The UK ban is intended to block this particular route.

If someone is looking this due to a lack of funds or are trying attempt to “win it back,” such a situation could be an indication to think about spending control and support than hacks to payment methods.

The checklist for safe-consumer protection (UK) If you come across “credit slot machine” claims

Use it as a screen tool:

1) Check whether the operator is UKGC-licensed (GB)

If you’re located in Great Britain, licensing status directly impacts the rules that the operator must adhere to (including the credit card ban).

2.) Verify what they mean by “card”

Do they clearly mention debit or credit? The ambiguous “cards accepted” isn’t informative.

3) Review the deposit method and restrictions

If they expressly state “credit cards accepted for UK customers,” treat that as an indication of high risk.

4.) Scan withdrawal terms

Terms that are unclear, such as “security review” without any timeframes are unsettling, especially in conjunction with aggressive advertising.

5) Pay attention to scam patterns

“stop” signals immediately “stop” signs:

“Pay taxes or fees to make withdrawal”

Support is only available support only Telegram/WhatsApp

Demands for OTP codes or passwords, remote access

What are the complaints and disputes UK players get in the licensed market

If you’re working with a UKGC-licensed service provider, UK dispute resolution is provided through a an organized process, as well as escalation through ADR.

UKGC’s “How to file a claim” guideline states that the gambling business has eight weeks to settle your complaint.
UKGC is also maintains a list of approved ADR providers for unresolved disputes.

Practical takeaway: Licensed-market disputes have an easier escalation process in comparison to those not licensed.

Copy-ready complaint message template (UK)

Writing

Subject: Formal complaintthe payment method or credit debit card ban, and/or delay in withdrawal

Hello,

I am making an official complaint about my account.

Username/Account identifier: [_____Account identifier/username [_____]

Date and time of issue Time of issue: [_____]

Issue Re: [attempted card deposit declined or dispute about payment method or withdrawal delayedIssue: [attempted withdrawal of credit card declined or dispute about payment method delayed

Amount: PS[_____]

The status of the account is Account: [_____]

Please confirm:

It is unclear if my problem is related the UK credit card gambling prohibition (LCCP licence Condition 6.1.2) and how your system will apply it.

The exact reason for a block/delay and what steps are needed to solve it (if there is any).

The timeframe for handling your complaint and the ADR provider to be used in the event that it isn’t resolved within 8 weeks.

Thank you,
[Name]

FAQ (UK)

Can I use my credit card to play online gambling in Great Britain?
UKGC put in place the ban from 14 April 2020 which requires operators operating in the relevant sectors not to accept online gambling with credit cards.

Does this ban include credit cards utilized by an enterprise that is a money service or wallet?
Yes–UKGC’s report and external evaluations state how the ban affects payments through a business offering money services and digital wallets filled with credit cards.

What are the exceptions?
UKGC’s Prohibition report appendix identifies an exception to purchasing certain lottery tickets/scratchcards that are face to one in retail establishments.

What is the reason why this ban was first introduced?
To minimize the harms of gambling using money that isn’t theirs and make gambling more difficult when you use loans.

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